AtomicMind

Evolving an ed-tech start-up's brand through cohesive storytelling and design.
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Project type

UX/UI design

Web design

Branding

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Tools

Figma

Webflow

A mockup of the homepage hero section of AtomicMind.com.

Overview

AtomicMind is an early-stage ed-tech company providing personalized tutoring and admissions support for students applying to top universities.

Over a 3-year engagement at Dialogue Theory, I worked across multiple initiatives spanning marketing, product, and platform design. As the company scaled, the challenge evolved from establishing a basic web presence to supporting a growing ecosystem of digital experiences, including a marketing site, a searchable opportunities platform (Discover+), and a new sub-brand for younger learners (QuantumKids).

My role focused on bringing structure and cohesion to this expansion by:

  • Designing scalable web and platform experiences
  • Establishing a consistent design system across multiple properties
  • Supporting data-driven, content-heavy products
  • Evolving the brand to remain cohesive across different audiences

This work transformed AtomicMind from a single marketing site into a connected digital ecosystem.

Three mockups of the current AtomicMind website homepage, Discover+ sign in screen, and QuantumKids homepage.

Foundation: Marketing site

Establishing a scalable starting point

When I joined, AtomicMind’s web presence consisted of a single landing page with limited hierarchy and no clear storytelling structure.

The initial goal was to expand this into a multi-page marketing experience that could communicate the depth of their offering with a very specific target audience: parents of high-performing students.

This required translating a highly personalized, human-centered service into a clear and scalable digital experience while evolving the brand and online presence to feel cohesive  and aligned with the company's ambitions.

Target users

Parents of high school students (decision-makers)

  • Age: ~35–55
  • High income / education-focused
  • Goal: get their child into top universities
  • Behavior: research-heavy, trust-driven

Secondary users

High school students (15–17)

  • Exploring options
  • Less decision power
  • Influenced by parents

Approach

Working closely with the founders and a design lead, I began by reviewing early explorations and aligning on a direction that felt both sophisticated and credible.

From there, I developed the foundational structure of the site:

  • Defining page templates and content hierarchy
  • Introducing modular sections that could scale across pages
  • Establishing early patterns for typography, spacing, and layout

At this stage, design decisions were less about visual expression and more about clarity and structure. The goal was to create a system that could grow alongside the business.

Mockups of the early iteration of the AtomicMind website and the redesigned version.

Outcome

The redesigned site provided AtomicMind with a stronger digital presence and supported early growth through improved storytelling and clearer navigation.More importantly, it established the foundation for the system that would later extend across multiple products.

Platform Thinking: Discover+

As AtomicMind looked to expand its reach, they introduced Discover+, a searchable database of extracurricular programs, internships, and summer opportunities. The problem was how to structure and navigate a large, evolving dataset in a way that supports decision-making for our target audience.

The problem space

Students and families are often overwhelmed by the number of available opportunities and the complexity of comparing them.

Each opportunity varies across multiple dimensions:

  • Type of program
  • Field of study
  • Location
  • Duration & cost
  • Compensation
  • Age or grade level

Existing solutions tend to present this information in static or fragmented ways, forcing users to manually compare options across different sources.

The opportunity was to create a system that simplifies this process by making the data structured, searchable, and comparable within a single experience.

Primary users

High school students (15–17)

  • Actively searching for opportunities
  • Want independence
  • Need help navigating complexity

Secondary users

Parents

  • Validate decisions
  • Care about credibility, ROI

Structuring the system

The first challenge was structural. Working closely with the team, I helped define how the data should be organized within Airtable, ensuring that each opportunity could be consistently categorized and filtered.

This required:

  • Aligning on core data fields
  • Accounting for edge cases and inconsistencies
  • Establishing rules for how data would be entered and maintained over time

From there, I translated this structure into an interaction model that supports a clear flow from exploration to decision.

The experience was organized into three layers:

  • A filtering layer for narrowing options
  • A results layer for scanning and comparing
  • A detail layer for validating decisions

Attention was given to edge cases to ensure the system remained reliable under all conditions. This included defining behaviors for scenarios such as no matching results, incomplete data, and varying levels of information across entries, as well as establishing clear display logic.

Designing the interaction model

One of the key challenges was determining how users should interact with a large number of filters without becoming overwhelmed.

An early approach placed filters in a left-hand sidebar. While familiar, this quickly became problematic as the number of categories grew, requiring excessive scrolling and reducing visibility of results.

Shifting the filters to the top of the page allowed users to maintain context while refining their search. Prioritizing a small set of high-impact filters, while collapsing secondary options into an “advanced filters” panel, helped balance flexibility with simplicity.

Representing complex data

Another key challenge was how to present dense information in a way that is easy to scan.

Rather than displaying all available attributes, each opportunity card focuses on the most relevant information, using clear hierarchy and consistent layout to support quick comparison.

Visual elements such as logos were introduced to break up text-heavy layouts and improve recognition, even though this required additional effort in sourcing and data management.

On the detail pages, the layout was intentionally kept simple to accommodate variability in the data. Some opportunities contain more information than others, and the system needed to handle these differences without breaking visual balance.

Prototyping and feasibility

Prototyping played a critical role in validating not only the user experience, but also the technical feasibility of the system.

Working closely with a Webflow developer, I used prototypes to test:

  • How filters would behave with real data
  • How Airtable integration would impact layout
  • How edge cases would surface across different scenarios

This ensured that the final design was both usable and buildable within the constraints of the platform.

The experience was organized into three layers:

  • A filtering layer for narrowing options
  • A results layer for scanning and comparing
  • A detail layer for validating decisions

Attention was given to edge cases to ensure the system remained reliable under all conditions. This included defining behaviors for scenarios such as no matching results, incomplete data, and varying levels of information across entries, as well as establishing clear display logic.

Desktop mockups of the Discover+ web interface.

Outcome

Discover+ became a key part of AtomicMind’s growth strategy.

It allowed the company to reach a broader audience, particularly students, by providing immediate value without requiring a commitment.

More importantly, it repositioned AtomicMind from a service-based offering to a platform that supports discovery and decision-making.

Brand Expansion: QuantumKids

Designing for a new audience

With QuantumKids, AtomicMind expanded into a younger demographic, introducing programs for children in grades K–5, requiring a significant shift in visual language and interaction design. The goal was to create an experience that feels engaging and accessible for younger users, while aligning with the broader AtomicMind brand.

Approach

Instead of creating a completely separate identity, I approached QuantumKids as an extension of the existing system, adapting its visual language to suit a different audience.

This included introducing:

  • brighter colors and softer shapes
  • more playful compositions
  • a set of character-based elements to support engagement

Character system

The characters, referred to as “Blobs,” were designed to act as visual anchors throughout the experience.

Each character represents a different area of the curriculum, helping users associate content with recognizable visual elements.

Rather than being purely decorative, these characters function as part of the interface, guiding attention and reinforcing structure. In addition to character mascots that represent an academic subject, I created additional shapes and faces that the AtomicMind team can mix and match for use across the website, marketing materials, and social media as the brand grows.

Five "blob" characters representing five academic subjects, language arts, math, science, communications, and arts.
A series of "blob" characters above a set of faces and shapes.

Extending beyond static design

To support storytelling and onboarding, I also created animated promotional videos using Figma-based motion tools.

These videos introduced the product, explained its value, and brought the character system to life in a way that static pages could not.

Outcome

QuantumKids allowed AtomicMind to expand into a new segment while maintaining a cohesive brand presence.

It demonstrated that the system could adapt to different audiences without becoming fragmented.

System Unification: AtomicMind v2

From fragmentation to cohesion

As new products were introduced, inconsistencies began to emerge across AtomicMind’s digital ecosystem.

Different visual styles, component variations, and interaction patterns created a fragmented experience.

The challenge at this stage was to unify these elements into a cohesive system without limiting future flexibility.

Approach

I revisited the marketing site with a focus on aligning it with the visual and structural patterns established in Discover+ and QuantumKids.

This involved:

  • refining typography and removing unused styles
  • introducing consistent layout patterns across pages
  • standardizing components such as cards, navigation, and CTAs

The navigation was also redesigned to better reflect the expanded ecosystem, including a mega menu that organizes services by grade level and a utility bar that connects all sub-brands.

Mockups of the first website iteration next to the second website iteration in desktop and mobile.

Constraints & Tradeoffs

Throughout the project, design decisions were shaped by both stakeholder vision and platform constraints.

AtomicMind’s founders had a strong and clearly defined perspective on how the brand should be positioned, particularly given their audience of high-performing students and international families. In earlier design explorations, I proposed a more expressive visual direction to highlight the personalized nature of the service. However, based on feedback, the direction shifted toward a more minimal, editorial aesthetic that emphasized credibility and sophistication.

This required refining the design approach to rely more heavily on typography, layout, and hierarchy rather than visual embellishment, ensuring the experience aligned with the brand’s positioning.

On the development side, work was implemented across both WordPress and Webflow environments. While there were no major technical blockers, this required designing with system flexibility in mind, including reusable components, responsive layouts, and content structures that could adapt to CMS constraints.

For Discover+, integration with Airtable introduced additional considerations around how structured data would map to UI components, particularly when handling incomplete or inconsistent entries.

These constraints reinforced the importance of aligning design decisions not only with user needs, but also with stakeholder expectations and technical realities.

Impact

Foundation marketing site

Following the launch of the redesigned marketing site, AtomicMind saw consistent user engagement and steady growth in traffic over time.

Between January and September 2023:

  • The site attracted over 10,000 users, with the majority being new visitors
  • Users spent an average of 1 minute and 10 seconds engaging with content
  • Traffic patterns showed sustained interaction, with noticeable spikes corresponding to campaigns or content releases

Scroll behavior analysis revealed important insights into how users engaged with the page structure:

  • Approximately 75% of users reached the university credibility section, indicating strong initial engagement
  • Around 50% continued into the “What We Do” section, suggesting partial drop-off during mid-page content
  • Only 31% reached the footer, highlighting an opportunity to improve content prioritization and information hierarchy

These insights reinforced the importance of structuring content for progressive engagement and informed later iterations of layout and content hierarchy.

Discover+

Discover+ introduced a new entry point into the AtomicMind ecosystem, shifting the company from a purely service-based model to a platform that supports independent exploration.

By making opportunities searchable and structured, the platform:

  • Reduced the need for manual research across fragmented sources
  • Enabled users to quickly narrow down relevant options
  • Increased engagement by allowing students to interact with AtomicMind’s offering without requiring immediate commitment

QuantumKids

QuantumKids enabled AtomicMind to expand into a new audience segment, introducing younger learners to the brand through a more engaging and accessible experience.

The introduction of a character-driven system and simplified visual language:

  • Increased approachability for younger users
  • Supported early engagement with educational content
  • Allowed the brand to evolve while maintaining consistency across products

This created a foundation for long-term user relationships, extending AtomicMind’s presence earlier in the student journey.

Reflection

This project marked a shift from designing individual pages to designing systems that evolve over time.

As AtomicMind grew, the complexity was not in any single interface, but in maintaining clarity across multiple products, audiences, and use cases.

By focusing on structure, scalability, and cohesion, I helped transform a set of disconnected initiatives into a unified and extensible platform.

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